From b6bf83589c7000a9d327009a01d9a22ba4bc6df8 Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Mon, 5 May 2014 10:06:44 +0200 Subject: Core/Gameobject: Added missing break in 24ef7dbdf4b76d312cb1df44958c6ccc79bf75f4 --- src/server/game/Entities/GameObject/GameObject.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index a8b63eddb85..98cfb722e50 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -480,7 +480,9 @@ void GameObject::Update(uint32 diff) // Battleground gameobjects have data2 == 0 && data5 == 3 isBattlegroundTrap = true; radius = 3.f; - } else { + } + else + { isBattlegroundTrap = false; radius = goInfo->trap.diameter / 2.f; } @@ -573,6 +575,7 @@ void GameObject::Update(uint32 diff) } else m_groupLootTimer -= diff; } + break; case GAMEOBJECT_TYPE_TRAP: { GameObjectTemplate const* goInfo = GetGOInfo(); -- cgit v1.2.3