From b8dc4df22098e62395528ae0860df8ed94d3a20b Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 21 Oct 2017 00:28:57 +0200 Subject: Really fix b5b03a7be03e85722f5738842e6f7fef246253d7 --- src/server/game/Globals/ObjectMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index cb1e3255672..928de3d872e 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -871,7 +871,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) if (!factionTemplate) { TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has non-existing faction template (%u). This can lead to crashes, set to faction 35.", cInfo->Entry, cInfo->faction); - factionTemplate = sFactionTemplateStore.AssertEntry(35); + const_cast(cInfo)->faction = sFactionTemplateStore.AssertEntry(35)->ID; // this might seem stupid but all shit will would break if faction 35 did not exist } // used later for scale -- cgit v1.2.3