From b9c09071b0c3b374f2a173bebd1c387ed79f47be Mon Sep 17 00:00:00 2001 From: n0n4m3 Date: Sat, 16 Jan 2010 18:47:40 +0300 Subject: Fixed Lifebloom final crit, by PrinceCreed. --HG-- branch : trunk --- src/game/Unit.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 04c594d34b5..268de0d0f05 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -10135,8 +10135,8 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM float crit_chance = 0.0f; switch(spellProto->DmgClass) { - case SPELL_DAMAGE_CLASS_NONE: // Exception for earth shield - if (spellProto->Id != 379) // We need more spells to find a general way (if there is any) + case SPELL_DAMAGE_CLASS_NONE: // Exception for Earth Shield and Lifebloom Final Bloom + if (spellProto->Id != 379 && spellProto->Id != 33778) // We need more spells to find a general way (if there is any) return false; case SPELL_DAMAGE_CLASS_MAGIC: { -- cgit v1.2.3