From b9e090a4ae2d81e5c105c49e1cb16bdb73eb31e2 Mon Sep 17 00:00:00 2001 From: Aokromes Date: Tue, 22 Mar 2016 09:53:04 +0100 Subject: Core/AuctionHouse: Fix compile (Part 2) --- src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp index 0e4acffbea1..76dc088126c 100644 --- a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp +++ b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp @@ -739,7 +739,7 @@ void AuctionBotSeller::SetPricesOfItem(ItemTemplate const* itemProto, SellerConf // Determines the stack size to use for the item uint32 AuctionBotSeller::GetStackSizeForItem(ItemTemplate const* itemProto, SellerConfiguration& config) const { - if (config.GetRandomStackRatioPerClass(ItemClass(itemProto->Class)) > urand(0, 99)) + if (config.GetRandomStackRatioPerClass(ItemClass(itemProto->GetClass)) > urand(0, 99)) return urand(1, itemProto->GetMaxStackSize()); else return 1; -- cgit v1.2.3