From bab06993e278f790e9236e874290b403c751e9b5 Mon Sep 17 00:00:00 2001 From: Ovah Date: Sun, 26 Aug 2018 10:35:51 +0200 Subject: Core/Maps: initialize PositionFullTerrainStatus to avoid having issues with those variables (#22315) --- src/server/game/Maps/Map.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index a962a761b60..f6fdc2af2e6 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -177,6 +177,7 @@ struct PositionFullTerrainStatus uint32 const mogpFlags; }; + PositionFullTerrainStatus() : areaId(0), floorZ(0.0f), outdoors(true) { } uint32 areaId; float floorZ; bool outdoors; -- cgit v1.2.3