From bc54e91afff9b9a53902439441fa2e63e3da1a9a Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 26 Feb 2009 20:19:32 -0600 Subject: *A temp fix for the bug of walking after flight. --HG-- branch : trunk --- src/game/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 6f63d8c9825..0fbeb5a9f7d 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -452,7 +452,7 @@ void Unit::SendMonsterMoveByPath(Path const& path, uint32 start, uint32 end) data << getMSTime(); data << uint8( 0 ); - data << uint32(((GetUnitMovementFlags() & MOVEMENTFLAG_LEVITATING) || isInFlight())? MOVEFLAG_FLY : MOVEFLAG_WALK); + data << uint32(((GetUnitMovementFlags() & MOVEMENTFLAG_LEVITATING) || isInFlight())? (MOVEFLAG_FLY|MOVEFLAG_WALK) : MOVEFLAG_WALK); data << uint32( traveltime ); data << uint32( pathSize ); data.append( (char*)path.GetNodes(start), pathSize * 4 * 3 ); -- cgit v1.2.3