From bd1a630463b4652e989f462cb7f2bc349e35ecea Mon Sep 17 00:00:00 2001 From: megamage Date: Tue, 31 Mar 2009 17:10:23 -0600 Subject: *Fix build. --HG-- branch : trunk --- src/game/ObjectGridLoader.cpp | 30 ------------------------------ 1 file changed, 30 deletions(-) (limited to 'src') diff --git a/src/game/ObjectGridLoader.cpp b/src/game/ObjectGridLoader.cpp index 9c36aa80f1a..e0982ccb44f 100644 --- a/src/game/ObjectGridLoader.cpp +++ b/src/game/ObjectGridLoader.cpp @@ -134,36 +134,6 @@ void LoadHelper(CellGuidSet const& guid_set, CellPair &cell, GridRefManager & } } -void LoadHelper(CellGuidSet const& guid_set, CellPair &cell, CreatureMapType &m, uint32 &count, Map* map) -{ - for(CellGuidSet::const_iterator i_guid = guid_set.begin(); i_guid != guid_set.end(); ++i_guid) - { - Creature* obj = new Creature; - uint32 guid = *i_guid; - //sLog.outString("DEBUG: LoadHelper from table: %s for (guid: %u) Loading",table,guid); - if(!obj->LoadFromDB(guid, map)) - { - delete obj; - obj = new Vehicle; - if(!((Vehicle*)obj)->LoadFromDB(guid, map)) - { - delete (Vehicle*)obj; - continue; - } - } - - obj->GetGridRef().link(&m, obj); - - addUnitState(obj,cell); - obj->AddToWorld(); - if(obj->isActiveObject()) - map->AddToActive(obj); - - ++count; - - } -} - void LoadHelper(CellCorpseSet const& cell_corpses, CellPair &cell, CorpseMapType &m, uint32 &count, Map* map) { if(cell_corpses.empty()) -- cgit v1.2.3