From bd33d61a61f3e9edd7aa7e27ab83cf9e9af45404 Mon Sep 17 00:00:00 2001 From: fluxurion Date: Sun, 1 Jan 2023 22:37:55 +0100 Subject: Core/Players: Fixed finding trainer id from gossip menus (#28648) --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index c6fb2db9acf..21498f3a01d 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -13895,7 +13895,7 @@ void Player::OnGossipSelect(WorldObject* source, int32 gossipOptionId, uint32 me GetSession()->SendTaxiMenu(source->ToCreature()); break; case GossipOptionNpc::Trainer: - GetSession()->SendTrainerList(source->ToCreature(), sObjectMgr->GetCreatureTrainerForGossipOption(source->GetEntry(), menuId, gossipOptionId)); + GetSession()->SendTrainerList(source->ToCreature(), sObjectMgr->GetCreatureTrainerForGossipOption(source->GetEntry(), menuId, item->OrderIndex)); break; case GossipOptionNpc::SpiritHealer: source->CastSpell(source->ToCreature(), 17251, CastSpellExtraArgs(TRIGGERED_FULL_MASK).SetOriginalCaster(GetGUID())); -- cgit v1.2.3