From be875bc6c0b070aa639acd5cf26435d20ddcf89c Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 13 Dec 2008 00:07:58 -0600 Subject: *Temp fix for fall damage. --HG-- branch : trunk --- src/game/Player.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index ea2a0224f4d..1b1344473de 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -18909,6 +18909,9 @@ bool ItemPosCount::isContainedIn(ItemPosCountVec const& vec) const void Player::HandleFallDamage(MovementInfo& movementInfo) { + if(movementInfo.fallTime < 1500) + return; + // calculate total z distance of the fall float z_diff = m_lastFallZ - movementInfo.z; sLog.outDebug("zDiff = %f", z_diff); -- cgit v1.2.3