From be9ef833407f6379f4ac8ec07212f1cf7a278be8 Mon Sep 17 00:00:00 2001 From: ariel- Date: Sun, 4 Sep 2016 05:13:50 -0300 Subject: Core/Scripts: more 746b838870e93d9843a089613ce7f1cd160b6ea5 follow-up, shouldn't trigger marker aura if proc was prevented --- src/server/scripts/Spells/spell_hunter.cpp | 7 ------- 1 file changed, 7 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index 6317dfc9a29..84fe9297344 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -523,11 +523,6 @@ class spell_hun_lock_and_load : public SpellScriptLoader Unit* caster = eventInfo.GetActor(); caster->CastSpell(caster, SPELL_LOCK_AND_LOAD_TRIGGER, true); - } - - void ApplyMarker(ProcEventInfo& eventInfo) - { - Unit* caster = eventInfo.GetActor(); caster->CastSpell(caster, SPELL_LOCK_AND_LOAD_MARKER, true); } @@ -537,8 +532,6 @@ class spell_hun_lock_and_load : public SpellScriptLoader OnEffectProc += AuraEffectProcFn(spell_hun_lock_and_load_AuraScript::HandleProcs, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); OnEffectProc += AuraEffectProcFn(spell_hun_lock_and_load_AuraScript::HandleProcs, EFFECT_1, SPELL_AURA_DUMMY); - - AfterProc += AuraProcFn(spell_hun_lock_and_load_AuraScript::ApplyMarker); } }; -- cgit v1.2.3