From bea8fcfbfae74130cdf81937e059834b00b83239 Mon Sep 17 00:00:00 2001 From: Kandera Date: Fri, 16 Mar 2012 09:08:46 -0400 Subject: Core/Spells: fix shield slam giving nothing to dispel error. --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 0b05db07d38..3af200f7a56 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4959,7 +4959,7 @@ SpellCastResult Spell::CheckCast(bool strict) for (int i = 0; i < MAX_SPELL_EFFECTS; i++) if (m_spellInfo->Effects[i].Effect == SPELL_EFFECT_DISPEL) { - if (m_spellInfo->Effects[i].IsTargetingArea()) + if (m_spellInfo->Effects[i].IsTargetingArea() || m_spellInfo->AttributesEx & SPELL_ATTR1_MELEE_COMBAT_START) { hasDispellableAura = true; break; -- cgit v1.2.3