From bf1c73dfc2c22a73e645ed41e2310b765caae80b Mon Sep 17 00:00:00 2001 From: MistiX <47088016+Mistixx@users.noreply.github.com> Date: Tue, 20 Apr 2021 20:34:45 +0200 Subject: Core/Misc: Fix crash when loading playerchoice_response (#26454) --- src/server/game/Globals/ObjectMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 12f14c6bbcb..66512ae370e 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -10509,7 +10509,7 @@ void ObjectMgr::LoadPlayerChoices() // 0 1 2 3 4 5 if (QueryResult responses = WorldDatabase.Query("SELECT ChoiceId, ResponseId, ResponseIdentifier, ChoiceArtFileId, Flags, WidgetSetID, " // 6 7 8 9 10 11 12 13 14 15 16 - "UiTextureAtlasElementID, SoundKitID, GroupID, UiTextureKitID, Answer, Header, SubHeader, ButtonTemplate, Description, Confirmation, RewardQuestID " + "UiTextureAtlasElementID, SoundKitID, GroupID, UiTextureKitID, Answer, Header, SubHeader, ButtonTooltip, Description, Confirmation, RewardQuestID " "FROM playerchoice_response ORDER BY `Index` ASC")) { do -- cgit v1.2.3