From 2f6583094d6df569176c676bd631cb5e6231e966 Mon Sep 17 00:00:00 2001 From: Pesthuf Date: Fri, 20 Jul 2012 17:32:35 +0200 Subject: Core/Spells: Haunt should heal the Warlock when the target dies or the aura is reapplied. --- src/server/scripts/Spells/spell_warlock.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 74118599b9f..9701418e02e 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -561,9 +561,6 @@ class spell_warl_haunt : public SpellScriptLoader void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { - if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL && GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE) - return; - if (Unit* caster = GetCaster()) { int32 amount = aurEff->GetAmount(); -- cgit v1.2.3