From 60311e0aae2ccf8b45db6c7d12c6337a3006198a Mon Sep 17 00:00:00 2001 From: rockz1152 Date: Tue, 15 Dec 2015 14:47:59 -0500 Subject: Core/Player: Fixed Weapon Skillup on low level mobs Closes #15998 Removed block for skill up on grey level mobs. --- src/server/game/Entities/Player/Player.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 4804aece416..ceab7d06c96 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -5837,8 +5837,6 @@ void Player::UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool def uint8 plevel = getLevel(); // if defense than victim == attacker uint8 greylevel = Trinity::XP::GetGrayLevel(plevel); uint8 moblevel = victim->getLevelForTarget(this); - if (moblevel < greylevel) - return; if (moblevel > plevel + 5) moblevel = plevel + 5; -- cgit v1.2.3