From c067fe544dd57c3ac72f3251b35d6f30e32d835a Mon Sep 17 00:00:00 2001 From: SnapperRy Date: Sun, 16 Oct 2016 22:33:10 +0200 Subject: Core/Quest: send correct packet when a quest cannot be rewarded for item-related errors. --- src/server/game/Entities/Player/Player.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 07264eb386d..2d63ccb3a83 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -14843,7 +14843,9 @@ bool Player::CanRewardQuest(Quest const* quest, uint32 reward, bool msg) InventoryResult res = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, quest->RewardChoiceItemId[reward], quest->RewardChoiceItemCount[reward]); if (res != EQUIP_ERR_OK) { - SendEquipError(res, nullptr, nullptr, quest->RewardChoiceItemId[reward]); + if (msg) + SendQuestFailed(quest->GetQuestId(), res); + return false; } } @@ -14858,7 +14860,9 @@ bool Player::CanRewardQuest(Quest const* quest, uint32 reward, bool msg) InventoryResult res = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, quest->RewardItemId[i], quest->RewardItemIdCount[i]); if (res != EQUIP_ERR_OK) { - SendEquipError(res, nullptr, nullptr, quest->RewardItemId[i]); + if (msg) + SendQuestFailed(quest->GetQuestId(), res); + return false; } } -- cgit v1.2.3