From c068adec529de8276d30e99c90e1920aaab579d5 Mon Sep 17 00:00:00 2001 From: Marius Ungureanu Date: Fri, 11 Jan 2013 20:34:38 +0200 Subject: Core/Opcodes: Warning fix. --- src/server/game/Handlers/MovementHandler.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src') diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index b30632f9e7a..3d2e84c57e8 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -456,6 +456,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) static char const* move_type_name[MAX_MOVE_TYPE] = { "Walk", "Run", "RunBack", "Swim", "SwimBack", "TurnRate", "Flight", "FlightBack", "PitchRate" }; + /* switch (opcode) { //case CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK: move_type = MOVE_WALK; force_move_type = MOVE_WALK; break; @@ -471,6 +472,9 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode); return; } + */ + sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode); + return; // skip all forced speed changes except last and unexpected // in run/mounted case used one ACK and it must be skipped.m_forced_speed_changes[MOVE_RUN} store both. -- cgit v1.2.3