From c214b4afb0555b003216a707d29642d34a31f8fa Mon Sep 17 00:00:00 2001 From: click Date: Mon, 10 May 2010 02:59:41 +0200 Subject: Correctly complete quests with QUEST_FLAGS_AUTO_ACCEPT which should be completed the moment you accept it. This fixes the quests which weren't completable in starting areas. Fixes issue #2042. Patch by liberate. --HG-- branch : trunk --- src/game/Player.cpp | 4 ++++ src/game/QuestHandler.cpp | 4 ++++ 2 files changed, 8 insertions(+) (limited to 'src') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 5addf5db822..6534fb12280 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -13670,7 +13670,11 @@ void Player::SendPreparedQuest(uint64 guid) } if (pQuest->HasFlag(QUEST_FLAGS_AUTO_ACCEPT) && CanAddQuest(pQuest, true)) + { AddQuest(pQuest, pObject); + if (CanCompleteQuest(quest_id)) + CompleteQuest(quest_id); + } if ((pQuest->IsAutoComplete() && pQuest->IsRepeatable() && !pQuest->IsDailyOrWeekly()) || pQuest->HasFlag(QUEST_FLAGS_AUTOCOMPLETE)) PlayerTalkClass->SendQuestGiverRequestItems(pQuest, guid, CanCompleteRepeatableQuest(pQuest), true); diff --git a/src/game/QuestHandler.cpp b/src/game/QuestHandler.cpp index 9b03f68efa8..43213801ebb 100644 --- a/src/game/QuestHandler.cpp +++ b/src/game/QuestHandler.cpp @@ -247,7 +247,11 @@ void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket & recv_data) if (pQuest) { if (pQuest->HasFlag(QUEST_FLAGS_AUTO_ACCEPT) && _player->CanAddQuest(pQuest, true)) + { _player->AddQuest(pQuest, pObject); + if (_player->CanCompleteQuest(quest)) + _player->CompleteQuest(quest); + } if (pQuest->HasFlag(QUEST_FLAGS_AUTOCOMPLETE)) _player->PlayerTalkClass->SendQuestGiverRequestItems(pQuest, pObject->GetGUID(), _player->CanCompleteQuest(pQuest->GetQuestId()), true); -- cgit v1.2.3