From c2d1b5b0c554a7835bd955cc4c27cdec94d72761 Mon Sep 17 00:00:00 2001 From: maximius Date: Tue, 17 Nov 2009 23:07:48 -0800 Subject: *Swap some SPELL_AURA_MODs around. I have some fairly convincing evidence that, in WOTLK, these auras were switched around. --HG-- branch : trunk --- src/game/SpellAuraDefines.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/game/SpellAuraDefines.h b/src/game/SpellAuraDefines.h index ffcbdacda34..567b42be8e5 100644 --- a/src/game/SpellAuraDefines.h +++ b/src/game/SpellAuraDefines.h @@ -170,9 +170,9 @@ enum AuraType SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT = 122, SPELL_AURA_MOD_TARGET_RESISTANCE = 123, SPELL_AURA_MOD_RANGED_ATTACK_POWER = 124, - SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN = 125, - SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT = 126, - SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS = 127, + SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS = 125, + SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN = 126, + SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT = 127, SPELL_AURA_MOD_POSSESS_PET = 128, SPELL_AURA_MOD_SPEED_ALWAYS = 129, SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS = 130, -- cgit v1.2.3