From c545216960e68ff835a9fab1ed91711fb9e4a933 Mon Sep 17 00:00:00 2001 From: Jeremy Date: Fri, 29 Dec 2023 14:02:37 +0100 Subject: Core/Maps: Properly set initial spawn group state for groups that have conditions (#29509) (cherry picked from commit fb64d7fe8efe5ecba40123cdc96195d3ca52d7c0) --- src/server/game/Maps/Map.cpp | 10 ++++++++++ src/server/game/Maps/Map.h | 1 + src/server/game/Maps/MapManager.cpp | 3 +++ 3 files changed, 14 insertions(+) (limited to 'src') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 43dec1baa5a..9e6560f648e 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2452,6 +2452,16 @@ bool Map::IsSpawnGroupActive(uint32 groupId) const return (_toggledSpawnGroupIds.find(groupId) != _toggledSpawnGroupIds.end()) != !(data->flags & SPAWNGROUP_FLAG_MANUAL_SPAWN); } +void Map::InitSpawnGroupState() +{ + std::vector const* spawnGroups = sObjectMgr->GetSpawnGroupsForMap(GetId()); + if (!spawnGroups) + return; + + for (uint32 spawnGroupId : *spawnGroups) + SetSpawnGroupActive(spawnGroupId, sConditionMgr->IsMapMeetingNotGroupedConditions(CONDITION_SOURCE_TYPE_SPAWN_GROUP, spawnGroupId, this)); +} + void Map::UpdateSpawnGroupConditions() { std::vector const* spawnGroups = sObjectMgr->GetSpawnGroupsForMap(GetId()); diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 454718916cf..227e20b5f49 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -713,6 +713,7 @@ class TC_GAME_API Map : public GridRefManager typedef std::function FarSpellCallback; void AddFarSpellCallback(FarSpellCallback&& callback); + void InitSpawnGroupState(); void UpdateSpawnGroupConditions(); private: diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 3d1b2514b39..a5adf85a197 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -73,6 +73,7 @@ Map* MapManager::CreateWorldMap(uint32 mapId, uint32 instanceId) Map* map = new Map(mapId, i_gridCleanUpDelay, instanceId, DIFFICULTY_NONE); map->LoadRespawnTimes(); map->LoadCorpseData(); + map->InitSpawnGroupState(); if (sWorld->getBoolConfig(CONFIG_BASEMAP_LOAD_GRIDS)) map->LoadAllCells(); @@ -106,6 +107,7 @@ InstanceMap* MapManager::CreateInstance(uint32 mapId, uint32 instanceId, Instanc map->CreateInstanceData(); map->SetInstanceScenario(sScenarioMgr->CreateInstanceScenario(map, team)); + map->InitSpawnGroupState(); if (sWorld->getBoolConfig(CONFIG_INSTANCEMAP_LOAD_GRIDS)) map->LoadAllCells(); @@ -121,6 +123,7 @@ BattlegroundMap* MapManager::CreateBattleground(uint32 mapId, uint32 instanceId, ASSERT(map->IsBattlegroundOrArena()); map->SetBG(bg); bg->SetBgMap(map); + map->InitSpawnGroupState(); if (sWorld->getBoolConfig(CONFIG_BATTLEGROUNDMAP_LOAD_GRIDS)) map->LoadAllCells(); -- cgit v1.2.3