From c7799e1694a5369fba3ddaceafc4ede26a8f1af7 Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 6 Aug 2012 07:05:40 -0500 Subject: Core/PacketIO: Fixed a mistake in SMSG_RANDOMIZE_CHAR_NAME (thk Shauren) --- src/server/game/Handlers/CharacterHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 2edbe907ba7..6ec50493cfc 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -2130,6 +2130,6 @@ void WorldSession::HandleRandomizeCharNameOpcode(WorldPacket& recvData) WorldPacket data(SMSG_RANDOMIZE_CHAR_NAME, 10); data.WriteBit(0); // unk data.WriteBits(name->size(), 7); - data << *name; + data.append(name->c_str(), str->size()); SendPacket(&data); } -- cgit v1.2.3