From c7cc007950d8b991f61b127e9dbd5399ef2e5479 Mon Sep 17 00:00:00 2001 From: Chaz Brown Date: Tue, 15 Sep 2009 01:09:36 -0400 Subject: Add Server revision to realmd.uptime table --HG-- branch : trunk --- src/game/World.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/World.cpp b/src/game/World.cpp index 4b1c54ff9f9..6d264cb049c 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -1600,8 +1600,8 @@ void World::SetInitialWorldSettings() sprintf( isoDate, "%04d-%02d-%02d %02d:%02d:%02d", local.tm_year+1900, local.tm_mon+1, local.tm_mday, local.tm_hour, local.tm_min, local.tm_sec); - loginDatabase.PExecute("INSERT INTO uptime (realmid, starttime, startstring, uptime) VALUES('%u', " UI64FMTD ", '%s', 0)", - realmID, uint64(m_startTime), isoDate); + loginDatabase.PExecute("INSERT INTO uptime (realmid, starttime, startstring, uptime, revision) VALUES('%u', " UI64FMTD ", '%s', 0, '%s')", + realmID, uint64(m_startTime), isoDate, _FULLVERSION); static uint32 abtimer = 0; abtimer = sConfig.GetIntDefault("AutoBroadcast.Timer", 60000); -- cgit v1.2.3