From c81c198d4c883ed15a83de25d6972fe0ab857b27 Mon Sep 17 00:00:00 2001 From: betagan Date: Fri, 16 Aug 2013 02:50:10 +0200 Subject: Core/Spells: Fix deathknight gladiator glove bonus Closes #512 --- src/server/game/Entities/Unit/Unit.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 274e9303946..629b202470d 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7586,7 +7586,8 @@ bool Unit::HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, Sp // Blood of the North // Reaping // Death Rune Mastery - if (dummySpell->SpellIconID == 3041 || dummySpell->SpellIconID == 22 || dummySpell->SpellIconID == 2622) + /// @todo move those to spell scripts + if (dummySpell->SpellIconID == 3041 || (dummySpell->SpellIconID == 22 && dummySpell->Id != 62459) || dummySpell->SpellIconID == 2622) { *handled = true; // Convert recently used Blood Rune to Death Rune -- cgit v1.2.3