From c84de34ab674f5c67bf7843a33e9ee63b5c0b124 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 9 Jan 2012 19:44:46 +0100 Subject: Core/Movement: Minor corrections to SMSG_PLAYER_MOVE --- src/server/game/Movement/MovementStructures.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Movement/MovementStructures.h b/src/server/game/Movement/MovementStructures.h index 9abd8c616db..49ab6369fc7 100644 --- a/src/server/game/Movement/MovementStructures.h +++ b/src/server/game/Movement/MovementStructures.h @@ -90,11 +90,11 @@ MovementStatusElements PlayerMoveSequence[] = { MSEHaveSplineElev, MSEHaveTransportData, MSEGuidByte5, - MSETransportGuidByte0, MSETransportGuidByte2, MSETransportGuidByte4, MSETransportGuidByte1, MSETransportGuidByte3, + MSETransportGuidByte0, MSETransportHaveTime2, MSETransportGuidByte7, MSETransportHaveTime3, @@ -144,10 +144,10 @@ MovementStatusElements PlayerMoveSequence[] = { MSEPositionZ, MSEGuidByte5_2, MSEGuidByte3_2, + MSEFallHorizontalSpeed, MSEFallSinAngle, MSEFallCosAngle, MSEFallVerticalSpeed, - MSEFallHorizontalSpeed, MSEFallTime, }; //4.2.2 -- cgit v1.2.3