From c9b6d736158d2bdccc71a6d7802e00b5e6a5604d Mon Sep 17 00:00:00 2001 From: kandera Date: Fri, 9 Mar 2012 09:18:34 -0500 Subject: Core/Player: Fix auras getting applied on water walk --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 127b45e1739..92a21dfb52c 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -23076,7 +23076,7 @@ void Player::UpdateUnderwaterState(Map* m, float x, float y, float z) if (liquid && liquid->SpellId) { - if (res & (LIQUID_MAP_UNDER_WATER | LIQUID_MAP_IN_WATER | LIQUID_MAP_WATER_WALK)) + if (res & (LIQUID_MAP_UNDER_WATER | LIQUID_MAP_IN_WATER)) CastSpell(this, liquid->SpellId, this); else RemoveAurasDueToSpell(liquid->SpellId); -- cgit v1.2.3