From 8126faccdaf1d8182cbf483a1f8262830164e9fa Mon Sep 17 00:00:00 2001 From: tkrokli Date: Sun, 12 Apr 2015 10:27:38 +0200 Subject: Fix $n bug in NPC text for quest 11664 Escaping the Mist Make quest NPC target player character to say the actual name instead of $n Idea by @DDuarte Final solution found in similar escort quests. (Example script: npc_kayra_longmane in zone_zangarmarsh.cpp) --- src/server/scripts/Northrend/zone_borean_tundra.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index 4aea36e3fe7..280a94aa21f 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -1706,7 +1706,7 @@ public: break; } creature->SetStandState(UNIT_STAND_STATE_STAND); - creature->AI()->Talk(SAY_1); + creature->AI()->Talk(SAY_1, player); ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID()); } return true; -- cgit v1.2.3