From ca34b701cb55b64bb4fcac7e395edee927572ffc Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 2 Nov 2013 16:33:39 +0100 Subject: Core/Transports: Fixed a few mistakes in GO passenger teleports (currently unused), thanks joschiwald for spotting them --- src/server/game/Entities/Transport/Transport.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp index 45c104c4bf3..843baf127ff 100644 --- a/src/server/game/Entities/Transport/Transport.cpp +++ b/src/server/game/Entities/Transport/Transport.cpp @@ -460,8 +460,8 @@ bool Transport::TeleportTransport(uint32 newMapid, float x, float y, float z) { GameObject* go = obj->ToGameObject(); go->GetMap()->RemoveFromMap(go, false); - Relocate(destX, destY, destZ, destO); - SetMap(newMap); + go->Relocate(destX, destY, destZ, destO); + go->SetMap(newMap); newMap->AddToMap(go); break; } -- cgit v1.2.3