From ca5df17dc24c4007615d9cfed49f5a8f80ae07f2 Mon Sep 17 00:00:00 2001 From: Treeston Date: Wed, 29 Aug 2018 17:16:19 +0200 Subject: Core/GameObject: Add getter for current Quat rotation (cherry picked from commit 28eeb4bfc982407cff398730ecb1be9712e9ecca) --- src/server/game/Entities/GameObject/GameObject.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index fd06e490ec9..a12e96572da 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -120,6 +120,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject void SetWorldRotationAngles(float z_rot, float y_rot, float x_rot); void SetWorldRotation(float qx, float qy, float qz, float qw); void SetParentRotation(QuaternionData const& rotation); // transforms(rotates) transport's path + QuaternionData const& GetWorldRotation() const { return m_worldRotation; } int64 GetPackedWorldRotation() const { return m_packedRotation; } // overwrite WorldObject function for proper name localization -- cgit v1.2.3