From cb9ef69732375a9a73f6c19c76b98e9a33d0f861 Mon Sep 17 00:00:00 2001 From: DDuarte Date: Sun, 24 May 2015 14:52:20 +0100 Subject: Core/Movement: Fix a typo in FlightPathMovementGenerator::InitEndGridInfo() Added in 916ce6f4f348f789e85df57000b94672afe692c1 Thanks @Rochet2 for finding it --- .../game/Movement/MovementGenerators/WaypointMovementGenerator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index 97e3880161a..f91fc1985d5 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -367,7 +367,7 @@ void FlightPathMovementGenerator::InitEndGridInfo() _endMapId = (*i_path)[nodeCount - 1].MapID; //! MapId of last node _preloadTargetNode = nodeCount - 3; _endGridX = (*i_path)[nodeCount - 1].LocX; - _endGridY = (*i_path)[nodeCount - 1].LocZ; + _endGridY = (*i_path)[nodeCount - 1].LocY; } void FlightPathMovementGenerator::PreloadEndGrid() -- cgit v1.2.3