From cc6e616e6106e8eb168f528c74f98afb01a6b482 Mon Sep 17 00:00:00 2001 From: Gildor Date: Wed, 1 Jul 2020 22:45:21 +0200 Subject: Core/Spells: SPELL_AURA_MOD_MELEE_RANGED_HASTE should be negative if Basepoints are negative (#24900) (cherry picked from commit 0759d73777e59d548fa8b8cb7d2707fd9128abba) --- src/server/game/Spells/SpellInfo.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 4431e1f633d..b225155cbcc 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -4576,6 +4576,7 @@ bool _isPositiveEffectImpl(SpellInfo const* spellInfo, SpellEffectInfo const& ef case SPELL_AURA_MOD_SPELL_HIT_CHANCE: case SPELL_AURA_MOD_SPELL_CRIT_CHANCE: case SPELL_AURA_MOD_RANGED_HASTE: + case SPELL_AURA_MOD_MELEE_RANGED_HASTE: case SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK: case SPELL_AURA_HASTE_SPELLS: case SPELL_AURA_MOD_RESISTANCE: -- cgit v1.2.3