From ceea37c9e3304ea2b387b7d3f6ea201b43c2615d Mon Sep 17 00:00:00 2001 From: D4R4 Date: Sat, 7 Mar 2015 17:46:43 +0100 Subject: Scripts/The Lich King: Defile should not grow when player grabbed by Val'kyr is moves across Closes #14131 --- src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index ae0e00cb849..07816ebbe39 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -2417,6 +2417,7 @@ class spell_the_lich_king_defile : public SpellScriptLoader void CorrectRange(std::list& targets) { targets.remove_if(ExactDistanceCheck(GetCaster(), 10.0f * GetCaster()->GetObjectScale())); + targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HARVEST_SOUL_VALKYR)); } void ChangeDamageAndGrow() -- cgit v1.2.3