From ceffc2cb2037921af13d8a417b39e407bb7635ac Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 13 Jul 2024 00:37:14 +0200 Subject: Core/Spells: Added missing SummonPropertiesFlags::UseDemonTimeout handling to some summon cases --- src/server/game/Spells/SpellEffects.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 59b9857e7cb..74c141d9f2b 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1942,6 +1942,8 @@ void Spell::EffectSummonType() summonType = TEMPSUMMON_DEAD_DESPAWN; else if (duration == -1ms) summonType = TEMPSUMMON_MANUAL_DESPAWN; + else if (properties->GetFlags().HasFlag(SummonPropertiesFlags::UseDemonTimeout)) + summonType = TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT; for (uint32 count = 0; count < numSummons; ++count) { -- cgit v1.2.3