From cf1bfd16402a4f3595f91cc25ca3cb24ec2cc5f3 Mon Sep 17 00:00:00 2001 From: QAston Date: Tue, 28 Jul 2009 13:23:20 +0200 Subject: *Do not use CritterAI for player guardians. --HG-- branch : trunk --- src/game/CreatureAISelector.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/CreatureAISelector.cpp b/src/game/CreatureAISelector.cpp index d507a82dabb..68055bcddd3 100644 --- a/src/game/CreatureAISelector.cpp +++ b/src/game/CreatureAISelector.cpp @@ -71,7 +71,7 @@ namespace FactorySelector else ai_factory = ai_registry.GetRegistryItem("NullCreatureAI"); } - else if(creature->GetCreatureType() == CREATURE_TYPE_CRITTER) + else if(creature->GetCreatureType() == CREATURE_TYPE_CRITTER && !creature->HasSummonMask(SUMMON_MASK_GUARDIAN)) ai_factory = ai_registry.GetRegistryItem("CritterAI"); } -- cgit v1.2.3