From cfdd9421d2f4d7bd6981f7c008c103feb8fdb61b Mon Sep 17 00:00:00 2001 From: Rochet2 Date: Tue, 11 Mar 2014 17:58:27 +0200 Subject: Core/Gossip: Change max menu items to 32 Tested and a gossip menu can show max 32 items on a menu. When sending 40 options: http://puu.sh/7rqb6.jpg --- src/server/game/Entities/Creature/GossipDef.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Creature/GossipDef.h b/src/server/game/Entities/Creature/GossipDef.h index 9a30fdeee2b..d9ec3619cd8 100644 --- a/src/server/game/Entities/Creature/GossipDef.h +++ b/src/server/game/Entities/Creature/GossipDef.h @@ -25,7 +25,7 @@ class WorldSession; -#define GOSSIP_MAX_MENU_ITEMS 64 // client supported items unknown, but provided number must be enough +#define GOSSIP_MAX_MENU_ITEMS 32 #define DEFAULT_GOSSIP_MESSAGE 0xffffff enum Gossip_Option -- cgit v1.2.3