From d0973d2b9eb96a46f077d8a9dbe5935e72640d42 Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 12 Jul 2009 18:00:15 +0800 Subject: [8159] Restore show item enchantments visual effects in character enum list. Author: VladimirMangos --HG-- branch : trunk --- src/game/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 2a100861f6c..9cf2011593d 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -1553,7 +1553,7 @@ bool Player::BuildEnumData( QueryResult * result, WorldPacket * p_data ) uint32 enchants = GetUInt32ValueFromArray(data, visualbase + 1); for(uint8 enchantSlot = PERM_ENCHANTMENT_SLOT; enchantSlot <= TEMP_ENCHANTMENT_SLOT; ++enchantSlot) { - if(enchant = sSpellItemEnchantmentStore.LookupEntry(enchantSlot >> enchantSlot*16)) + if(enchant = sSpellItemEnchantmentStore.LookupEntry(enchants >> enchantSlot*16)) break; } -- cgit v1.2.3