From d205ff9e0675f181f7c7a34a517e5dc3b75ff5ea Mon Sep 17 00:00:00 2001 From: megamage Date: Mon, 17 Aug 2009 16:34:02 -0500 Subject: [8377] Resolve some spell_area problems in GM and non-GM mode. Author: VladimirMangos * Make spell 40216 and 42016 casted/remove at aura 40214 apply/remove. And drop related spell_area possible existed data. * In general restore apply area limitations to spell casting in GM mode. --HG-- branch : trunk --- src/game/SpellMgr.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src') diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 9e5a2aecab6..a080716b9c6 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -2585,10 +2585,6 @@ void SpellMgr::LoadSpellAreas() SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spellInfo, uint32 map_id, uint32 zone_id, uint32 area_id, Player const* player) { - // allow in GM-mode - if (player && player->isGameMaster()) - return SPELL_CAST_OK; - // normal case if (spellInfo->AreaGroupId > 0) { -- cgit v1.2.3