From d24b46139600c74f5e200d9ab1592d7128245113 Mon Sep 17 00:00:00 2001 From: "Trond B. Krokli" <38162891+illfated@users.noreply.github.com> Date: Mon, 1 Oct 2018 00:38:20 +0200 Subject: Scripts/Sunken Temple: normalize Atal'alarion despawn timer (#22546) * Atal'Alarion will now despawn as a regular Elite mob (5 minutes unlooted or 2.5 minutes when fully looted) instead of 7200 (ms) (7.2 seconds) before this change. Closes #22531 --- .../scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp index e7606849491..bd7b0223ef7 100644 --- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp +++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp @@ -187,7 +187,7 @@ public: for (uint8 i = 0; i < nStatues; ++i) go->SummonGameObject(GO_ATALAI_LIGHT2, statuePositions[i], QuaternionData(), 0); - go->SummonCreature(NPC_ATALALARION, atalalarianPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 7200); + go->SummonCreature(NPC_ATALALARION, atalalarianPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 600000); } void SetData(uint32 type, uint32 data) override -- cgit v1.2.3