From 04ad9b8bed3853727809db6a3755f4bc97c8421a Mon Sep 17 00:00:00 2001 From: Pesthuf Date: Mon, 31 Oct 2011 20:10:06 +0100 Subject: Don't send StartTravel with MoveJump. Fixes client display of jumping effects. --- src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp index 3484eb3d19e..6d5c803bea8 100755 --- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp @@ -58,7 +58,7 @@ bool PointMovementGenerator::Update(T &unit, const uint32 diff) arrived = true; return false; } - else if (!unit.HasUnitState(UNIT_STAT_MOVE)) + else if (!unit.HasUnitState(UNIT_STAT_MOVE) && !unit.HasUnitState(UNIT_STAT_JUMPING)) { i_destinationHolder.StartTravel(traveller); } -- cgit v1.2.3