From d69a1c3629a7355d371443d45b821443a887051a Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Mon, 27 Dec 2010 09:21:08 +0100 Subject: Core/Spells: Fix SPELL_EFFECT_FORCE_CAST(140), SPELL_EFFECT_FORCE_CAST_WITH_VALUE(141). These should force the target to cast a certain spell, not serve as a proxy for the original caster to cast another spell. --HG-- branch : trunk --- src/server/game/Spells/SpellEffects.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 1470e80f8cf..121f970958b 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1601,7 +1601,7 @@ void Spell::EffectForceCast(SpellEffIndex effIndex) } Unit * caster = GetTriggeredSpellCaster(spellInfo, m_caster, unitTarget); - caster->CastSpell(unitTarget, spellInfo, true, NULL, NULL, m_originalCasterGUID); + unitTarget->CastSpell(unitTarget, spellInfo, true, NULL, NULL, m_originalCasterGUID); } void Spell::EffectForceCastWithValue(SpellEffIndex effIndex) @@ -1622,7 +1622,7 @@ void Spell::EffectForceCastWithValue(SpellEffIndex effIndex) int32 bp = damage; Unit * caster = GetTriggeredSpellCaster(spellInfo, m_caster, unitTarget); - caster->CastCustomSpell(unitTarget, spellInfo->Id, &bp, &bp, &bp, true, NULL, NULL, m_originalCasterGUID); + unitTarget->CastCustomSpell(unitTarget, spellInfo->Id, &bp, &bp, &bp, true, NULL, NULL, m_originalCasterGUID); } -- cgit v1.2.3