From d8290149206a5f8a0a7d5d742fa6f2da280ff695 Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 27 Aug 2009 16:01:10 -0500 Subject: *Use source guid to check if an aura is persistent. --HG-- branch : trunk --- src/game/SpellAuras.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 19d27668ca0..bbed9ef9858 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -1854,21 +1854,20 @@ bool Aura::CanBeSaved() const bool Aura::IsPersistent() const { + return IS_DYNAMICOBJECT_GUID(m_sourceGuid); + /* for(uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) - { if(m_partAuras[i] && m_partAuras[i]->IsPersistent()) return true; - } return false; + */ } bool Aura::IsAreaAura() const { for(uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) - { if(m_partAuras[i] && m_partAuras[i]->IsAreaAura()) return true; - } return false; } -- cgit v1.2.3