From d8623f92b2e4493f3aaad31ac101839b690d35d1 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Thu, 18 Aug 2016 16:23:46 +0200 Subject: Revert "Core/Battlegrounds: Properly readd player to Battleground containers after a login." This reverts commit fbc521084cdd57d8e33071961aa3100e0fab2596. Fixes #17810 --- src/server/game/Battlegrounds/Battleground.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 59f40af5240..2e66c587e15 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -1129,7 +1129,7 @@ void Battleground::EventPlayerLoggedIn(Player* player) } } m_Players[guid].OfflineRemoveTime = 0; - AddPlayer(player); + PlayerAddedToBGCheckIfBGIsRunning(player); // if battleground is starting, then add preparation aura // we don't have to do that, because preparation aura isn't removed when player logs out } -- cgit v1.2.3