From d8cb180950d0d0fd8f09de4668848e3536b8c2bb Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 12 Jul 2009 17:49:35 +0800 Subject: [8149] Use formula instead hardcoded value for CENTER_GRID_CELL_ID calculation. Author: XTZGZoReX --HG-- branch : trunk --- src/game/GridDefines.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/GridDefines.h b/src/game/GridDefines.h index 55c4990650a..05080521f58 100644 --- a/src/game/GridDefines.h +++ b/src/game/GridDefines.h @@ -35,10 +35,8 @@ class Player; #ifdef LARGE_CELL #define MAX_NUMBER_OF_CELLS 4 -#define CENTER_GRID_CELL_ID 128 #else #define MAX_NUMBER_OF_CELLS 8 -#define CENTER_GRID_CELL_ID 256 #endif #define MAX_NUMBER_OF_GRIDS 64 @@ -53,6 +51,7 @@ class Player; #define SIZE_OF_GRID_CELL (SIZE_OF_GRIDS/MAX_NUMBER_OF_CELLS) +#define CENTER_GRID_CELL_ID (MAX_NUMBER_OF_CELLS*MAX_NUMBER_OF_GRIDS/2) #define CENTER_GRID_CELL_OFFSET (SIZE_OF_GRID_CELL/2) #define TOTAL_NUMBER_OF_CELLS_PER_MAP (MAX_NUMBER_OF_GRIDS*MAX_NUMBER_OF_CELLS) -- cgit v1.2.3