From d914c55c0585fe31a9a1b9fe4e9d4a9b498e8e8f Mon Sep 17 00:00:00 2001 From: ariel- Date: Wed, 12 Apr 2017 13:31:11 -0300 Subject: Core/Player: fix use after free crash --- src/server/game/Entities/Player/Player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5db36e22530..e5620a0e0b0 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -13400,10 +13400,11 @@ void Player::RemoveItemFromBuyBackSlot(uint32 slot, bool del) pItem->RemoveFromWorld(); if (del) { - pItem->SetState(ITEM_REMOVED, this); if (ItemTemplate const* itemTemplate = pItem->GetTemplate()) if (itemTemplate->Flags & ITEM_FLAG_HAS_LOOT) sLootItemStorage->RemoveStoredLootForContainer(pItem->GetGUID().GetCounter()); + + pItem->SetState(ITEM_REMOVED, this); } } -- cgit v1.2.3