From d94608777c9af4cc826978931138f5b5b87de349 Mon Sep 17 00:00:00 2001 From: kandera Date: Wed, 28 Mar 2012 19:21:40 -0300 Subject: Core/Scripts: Fix invincibility hp level for smart scripts. --- src/server/game/AI/SmartScripts/SmartAI.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 4cf438da5a4..c2c864802df 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -639,7 +639,7 @@ void SmartAI::DamageTaken(Unit* doneBy, uint32& damage) { GetScript()->ProcessEventsFor(SMART_EVENT_DAMAGED, doneBy, damage); if ((me->GetHealth() - damage) <= mInvinceabilityHpLevel) - damage -= mInvinceabilityHpLevel; + damage = me->GetHealth() - mInvinceabilityHpLevel; } void SmartAI::HealReceived(Unit* doneBy, uint32& addhealth) -- cgit v1.2.3