From dbd69bda613faed2cc30ba95de5c07235ae73653 Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 18 Mar 2009 15:29:25 -0600 Subject: *Fix chain heal. Heal target even when it has full health. --HG-- branch : trunk --- src/game/Spell.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index a0b6b79a15b..dd63041e63c 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1361,8 +1361,8 @@ void Spell::SearchChainTarget(std::list &TagUnitMap, float max_range, uin { SearchAreaTarget(tempUnitMap, max_range, PUSH_TARGET_CENTER, SPELL_TARGETS_ALLY); tempUnitMap.sort(ChainHealingOrder(m_caster)); - if(cur->GetHealth() == cur->GetMaxHealth() && tempUnitMap.size()) - cur = tempUnitMap.front(); + //if(cur->GetHealth() == cur->GetMaxHealth() && tempUnitMap.size()) + // cur = tempUnitMap.front(); } else SearchAreaTarget(tempUnitMap, max_range, PUSH_TARGET_CENTER, TargetType); -- cgit v1.2.3