From dcb0902e61fda227a0e4c27ca535ca106e3e2353 Mon Sep 17 00:00:00 2001 From: silinoron Date: Thu, 30 Dec 2010 21:15:11 -0800 Subject: Core/Player: Add a helper function in Player to get the number of grantable levels. For future use. Thanks Phazerz for helping me confirm this is the right value. --- src/server/game/Entities/Player/Player.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index d1f217d7a3e..7d9838001e4 100755 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1936,6 +1936,7 @@ class Player : public Unit, public GridObject bool isHonorOrXPTarget(Unit* pVictim); bool GetsRecruitAFriendBonus(bool forXP); + uint8 GetGrantableLevels() { return GetByteValue(PLAYER_FIELD_BYTES, 1); } ReputationMgr& GetReputationMgr() { return m_reputationMgr; } ReputationMgr const& GetReputationMgr() const { return m_reputationMgr; } -- cgit v1.2.3