From dd5faef0240f871f455a783a99855357fc86b34f Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 26 Mar 2009 20:32:28 -0600 Subject: *Do not interrupt channel when persistent aura is removed. --HG-- branch : trunk --- src/game/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index bff6d50415f..900f060931f 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4750,7 +4750,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode) // Statue unsummoned at aura remove Totem* statue = NULL; bool channeled = false; - if(Aur->GetAuraDuration() && IsChanneledSpell(AurSpellInfo)) + if(Aur->GetAuraDuration() && !Aur->IsPersistent() && IsChanneledSpell(AurSpellInfo)) { if(!caster) // can be already located for IsSingleTargetSpell case caster = Aur->GetCaster(); -- cgit v1.2.3