From ddada2d18209cd076c19fcce86adc3239692105c Mon Sep 17 00:00:00 2001 From: Vincent_Michael Date: Fri, 18 Oct 2013 12:24:08 +0200 Subject: Scripted/ScarletMonastery: Fix crash for headless horseman --- .../EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index fb2d8374c18..1b5d0a80eda 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -580,7 +580,11 @@ public: Map::PlayerList const& players = me->GetMap()->GetPlayers(); if (!players.isEmpty()) - sLFGMgr->FinishDungeon(players.begin()->GetSource()->GetGroup()->GetGUID(), 285); + { + if (Group* group = players.begin()->GetSource()->GetGroup()) + if (group->isLFGGroup()) + sLFGMgr->FinishDungeon(group->GetGUID(), 285); + } } void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE -- cgit v1.2.3