From de2bcb1caa8a8de77e5b14eae66622f57f6ac98b Mon Sep 17 00:00:00 2001 From: Shocker Date: Wed, 4 Jan 2012 23:08:06 +0200 Subject: Scripts/Ulduar: Fix Freya's Nature Bomb appearing prematurly during the 6th Wave (by Svannon) Closes #4615 --- src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index 7c8121f475f..f62c2d6c596 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -436,7 +436,7 @@ class boss_freya : public CreatureScript break; case EVENT_WAVE: SpawnWave(); - if (waveCount < 6) + if (waveCount <= 6) // If set to 6 The Bombs appear during the Final Add wave events.ScheduleEvent(EVENT_WAVE, WAVE_TIME); else events.ScheduleEvent(EVENT_NATURE_BOMB, urand(10000, 20000)); -- cgit v1.2.3