From df56f33a79b1ea749a859c701ee1a1454d3c4222 Mon Sep 17 00:00:00 2001 From: DoctorKraft Date: Thu, 23 Mar 2017 15:38:53 +0100 Subject: Core/Unit: Update Parry/Dodge/Diminishing caps for Monk/DH (#19354) --- src/server/game/Entities/Unit/StatSystem.cpp | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index 7b937fac5ed..d64a4848581 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -569,8 +569,9 @@ const float m_diminishing_k[MAX_CLASSES] = 0.9880f, // Shaman 0.9830f, // Mage 0.9830f, // Warlock - 0.0f, // ?? - 0.9720f // Druid + 0.9830f, // Monk + 0.9720f, // Druid + 0.9830f // Demon Hunter }; void Player::UpdateParryPercentage() @@ -586,8 +587,9 @@ void Player::UpdateParryPercentage() 145.560408f, // Shaman 0.0f, // Mage 0.0f, // Warlock - 0.0f, // ?? - 0.0f // Druid + 90.6425f, // Monk + 0.0f, // Druid + 65.631440f // Demon Hunter }; // No parry @@ -624,8 +626,9 @@ void Player::UpdateDodgePercentage() 145.560408f, // Shaman 150.375940f, // Mage 150.375940f, // Warlock - 0.0f, // ?? - 116.890707f // Druid + 145.560408f, // Monk + 116.890707f, // Druid + 145.560408f // Demon Hunter }; float diminishing = 0.0f, nondiminishing = 0.0f; -- cgit v1.2.3