From 6b8d4ce123a40d66968a8fcb56e14364355fdb5d Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Mon, 21 May 2012 00:03:43 +0200 Subject: Core/Spell: Fix spell effect SPELL_EFFECT_HEAL_MAX_HEALTH calculation --- src/server/game/Spells/SpellEffects.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 07bea5f980c..17e79501d16 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3565,7 +3565,7 @@ void Spell::EffectHealMaxHealth(SpellEffIndex /*effIndex*/) if (!unitTarget || !unitTarget->isAlive()) return; - int32 addhealth; + int32 addhealth = 0; if (m_spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN) // Lay on Hands { if (m_caster->GetGUID() == unitTarget->GetGUID()) @@ -3582,11 +3582,7 @@ void Spell::EffectHealMaxHealth(SpellEffIndex /*effIndex*/) else addhealth = unitTarget->GetMaxHealth() - unitTarget->GetHealth(); - if (m_originalCaster) - { - uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL); - m_healing += unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL); - } + m_healing += addhealth; } void Spell::EffectInterruptCast(SpellEffIndex effIndex) -- cgit v1.2.3